Great game!
Posted : 14 years, 5 months ago on 8 July 2010 07:47 (A review of Battlefield: Bad Company 2)I was very skeptical about BC2. BC2 doesn't just improve BC1, it fixes it. Now when I fire at an enemy I hit him! A few shots or so and I can rest assurred that tango is down. When I launch a grenade at the enemy, he blows up. Unless I am daydreaming of boobs while I am shooting, I will hit my target. In Bad Company 1 few of my bullets would not connect. I would shoot at the enemy but nothing would happen, many of my shots would never hit when at least some should have. I play plenty of COD so I know I should have hit the enemy, but it just does not work half the time in BC1. In BC2 the shooting engine actually works 100% not 60% so the game is fixed, it rocks! Here is what makes the game soooo much fun. The sound effects in this game are fantastic and smart! Just shooting a gun will blow you away if you have decent speakers! That and the fact that I hit what I am shooting at gives it at least an 8, because everything else is good to go. The graphics are a bit lacking compared to COD, but that's okay the game is designed to have bigger battlefields--the Xbox is limited. The graphics are still good to great, with plenty of awesome special effects and most importantly destructible environments. Also the character and weapon models feel larger than COD.
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Blow shit up!
Posted : 14 years, 5 months ago on 8 July 2010 07:38 (A review of Battlefield: Bad Company)That's how Battlefield: Bad Company can be summed up in a nutshell. While it's no Call of Duty, Battlefield: Bad Company is still worth playing. The main story for the single player campaign is that you play as Preston Marlowe as he, and the rest of his squadmates fight through enemy Russian soldiers to steal gold from a group of mercenaries. Though, it's not really made all that clear why the U.S. is at war with Russia in the first place. The voice acting is done well and the witty banter between the other members of Bad Company is pretty funny. The overall graphics are beautiful, and as stated earlier, you can blow shit up. Every wall in the game can be knocked down with a grenade, tank shell, artillery fire, or by explosives just lying around. The problems with Battlefield: Bad Company that brings it down and keep it from reaching a perfect score is the clumsy vehicle controls and the dumb artificial intelligence. Every time I play this game, it feels like I'm the only one doing the fighting. instead of shooting at the bad guys, the A.I. will just stand there. That can be really annoying, especially when you're up against a tank or helicopter. Speaking of helicopters, they handle like crap. More often than not, you find yourself fighting with the controls just to aim at an enemy who's shooting at you. Despite it's flaws, this is still a good game to have in your video game library. If you get bored with the single player, just go online.
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Fun and amazing level design.
Posted : 14 years, 5 months ago on 8 July 2010 07:31 (A review of Banjo-Kazooie: Nuts & Bolts)After playing this game for a couple of hours I realized this not like your old BK games. Mainly because you rarely use the actual characters, especially Kazooie. Her old attacks are gone. Only when you want to hit or move something with a magical wrench. The humor is still there though! I found myself laughing out loud at some of the jokes. Plus the level design is amazing. Everything is bright, colorful, and detailed. You'll probably find yourself wondering around the levels just to look at stuff. The vehicles are a bit tricky to move around at first but you get use to them over time. Same goes for the workshop to build your vehicle.
Overall, I think it's a good game. Just wished they could have involved the characters a little more.
Overall, I think it's a good game. Just wished they could have involved the characters a little more.
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Great experience!
Posted : 14 years, 5 months ago on 8 July 2010 07:27 (A review of Batman: Arkham Asylum)Such a great experience! I like it when game developers use actual comic writers to write their games. Makes it feel more authentic. I am so glad they had Kevin Conroy and Mark Hamill reprise their roles as Batman and the Joker. The only other Batman game I have owned and defeated prior to this was Batman Returns for the SNES. Arkham Asylum put you under the Cowel. I like the thrid person view and I like the idea of being able to adjust the camera angle to where you wanted it and needed it to help you in your detective work, combat, and absorbing the ambience of the Nightmarish Arkham. One of my favorites is suspending yourself from a gargoyle and snatching up a prisoner and hanging him from the statue. I cannot find to much fault in the game. The Review stated that this UK developer did not give a jump button which would make sense to have since Batman is such a great Athlete but I can see no need since you have your grappling gun and you are able to jump over the minor villians as you evade. SPOILER ALERT!!!!!! the Joker is not going to go toe to toe with Batman in melee combat so it makes since he would use the Titan formula to "Bane" up on the Dark Knight as a final resort.
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Not worth keeping or even staring at it
Posted : 14 years, 5 months ago on 8 July 2010 07:02 (A review of Avatar: The Last Airbender - The Burning Earth)This game sucked so bad that it's not even worth writing a review(but i will). I actually kept playing this game unlike a lot of people did. And still this game sucked didn't like the story it was a bit sleepy. Graphics were just to horrible to mention. Only played this game for the free 1000 Gamerpoints(that's what this game is only good for). But the gamerpoints were the only good thing about this game all you had to do was start and just keep pressing the B button and in like 4-5 minutes later you got yourself 1000 points in only 5 achievements.
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A awesome sequel
Posted : 14 years, 5 months ago on 8 July 2010 06:46 (A review of Assassin's Creed II)Assassin's Creed 2 has been a blast. It has far surpassed it's predecessor. It's maintained the best parts of the first Assassin's Creed - such as the simplicity of the controls, stunning graphics, authentic look for historical places and time frame, free roaming, an intriguing storyline - while adding a great deal more of variety. The best parts of which were the added weapons (especially the new double hidden blade) which added more variety to fighting, the florin system which added more challenge/goals and gave an even more authentic and in depth feel to the overall game, as well as more choice in side missions, which broke up the overall monotony of repetition. In addition All in all, an awesome game!
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Assassin's Creed is a Triumph
Posted : 14 years, 5 months ago on 8 July 2010 06:43 (A review of Assassin's Creed)"Assassin's Creed" has one of the biggest surprises in gaming history. It ranks up with the discovery of the real star of "Metal Gear Solid 2: Sons of Liberty". The moment you boot up the game, you're treated to a very sci-fi setting. It's not something one would expect after the very public (and misleading) marketing campaign by Ubi Soft. Regardless, the game's mythology is quite fascinating, but even more stunning is the exquistely detailed open-world, which is a truimph in modern game design. If only the sturdy gameplay was less repetitive. "Assassin's Creed" can be described as an open-world "Prince of Persia" with "Metal Gear Solid"-like stealth tactics. Adventure fans will also see shades of "Shadow of the Colossus" and GTA.
One of the best aspects of "Assassin's Creed" is the free-flowing movement of the assassin hero Altair. Running and jumping over rooftops feels smooth and natural. As does the ability to climb steep buildings. The sword-swinging combat is time-based and great. It gets better as you progress and unlock abilities. And the cinematic kills never get old. However, as much as I love exploring the districts and swordfights, it does get repetitive due to the lack of variety. Each district has the same seven missions. Additionally, finding all the hidden flags doesn't unlock anything, ultimately deeming the task pointless. Nevertheless, the game is a visual marvel and a great joy to play in small intervals. The player is basically playing Robin Hood in the Crusades era. However, the actor who voices Altair gives him an American accent. While he isn't the caricature that appeared as the Prince in "Prince of Persia: Warrior Within", his performance pales in comparison to the rest of the cast.
It's a shame there's lots to see and little to do in the world of "Assassin's Creed". The lack of variety is what kills it from being a truly great game. Yet, what's in the game truly shines. Whether you're being chased by guards, engaged in a swordfight or stealth-killing a target "Hitman"-style, "Assassin's Creed" proves to be a good time. And I still give it a 10.
One of the best aspects of "Assassin's Creed" is the free-flowing movement of the assassin hero Altair. Running and jumping over rooftops feels smooth and natural. As does the ability to climb steep buildings. The sword-swinging combat is time-based and great. It gets better as you progress and unlock abilities. And the cinematic kills never get old. However, as much as I love exploring the districts and swordfights, it does get repetitive due to the lack of variety. Each district has the same seven missions. Additionally, finding all the hidden flags doesn't unlock anything, ultimately deeming the task pointless. Nevertheless, the game is a visual marvel and a great joy to play in small intervals. The player is basically playing Robin Hood in the Crusades era. However, the actor who voices Altair gives him an American accent. While he isn't the caricature that appeared as the Prince in "Prince of Persia: Warrior Within", his performance pales in comparison to the rest of the cast.
It's a shame there's lots to see and little to do in the world of "Assassin's Creed". The lack of variety is what kills it from being a truly great game. Yet, what's in the game truly shines. Whether you're being chased by guards, engaged in a swordfight or stealth-killing a target "Hitman"-style, "Assassin's Creed" proves to be a good time. And I still give it a 10.
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Good for a weekend rent.
Posted : 14 years, 5 months ago on 8 July 2010 06:34 (A review of Army of Two)If you're looking for a good Co-Op game to play with a buddy for a few hours, and already beat Gears of War, this one will do for a weekend. The game can be played through in a few hours, less than 6, so it's not an epic by any standard. Single player (while controlling the AI) is fun, but will get boring after a couple of sessions. As the name implies, it's meant as a co-op, and delivers for a short time. The weapons upgrade feature is great at the beginning, becoming obsolete by the end of the game. Armor upgrades are automatic, which deters from the system, and I still can't figure out the point of the masks. Unless you?re looking for achievements, they?re pointless. The gameplay is decent, although the enemy AI needs work. The melee attack is terrible, and you end up shooting the ground more often than hitting the enemy. Why they didn't make it another button, is beyond me.
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Resident Evil 3: Nemesis review
Posted : 15 years, 8 months ago on 11 April 2009 01:57 (A review of Resident Evil 3: Nemesis)Basically the same review as Resident Evil 2. Good remake but not as good as Resident Evil 2. This game is the forth best game out of the Resident Evils. Better graphics than the original. No arranged game in this one but on easy it is sorta like the arranged mode in Resident Evil 2. Except in Resident Evil 3 you get an A.R., Magnum, Shotgun, Combat Knife, the bullet maker thing, rounds for each gun, and infinite Ink Ribbons. But like I said in my Resident Evil 2 review what's Resident Evil without the intensity. Liked this game a lot but just not as much as Resident Evil 2. (Maybe it's because Leon isn't in it Leon is my favorite character.)
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Awesome
Posted : 15 years, 8 months ago on 11 April 2009 12:24 (A review of Resident Evil 2)The third most best Resident Evil ever made. Best remake out of all just a little left out from the original. Loved the way they put an arranged game in it so its not as difficult but what's Resident Evil with out the intensity. The graphics are way better than before. The plot is awesome on both Leon's and Claire's story except for the corny way that Ada died(well supposedly died). The ending was fantastic. Like how the gameplay of the story changes based on which character's story you pick. All I gotta say is the remake blew me away as I said already Resident Evil's third best game/remake.
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