Kingdom Hearts review

Loved this game the gameplay was fa nominal. Combat and exploration in this game is presented from behind the lead character Sora's back at default, from a relatively low angle for some reason. However, it doesn't stay there for long. To keep attacks focused on the appropriate enemy, Kingdom Hearts uses a target-focused lock-on, a la Ocarina of Time. When locked on, whether to a specific target or a rotating set of semi-automatic targets (there's a soft lock-on that fixes Sora's attention on the nearest enemy). the camera keeps its focus towards that spot regardless of where Sora is facing. Thus he can circle around it and attack from different angles while still keeping an eye on what's what. This, as I say, works in principle. A few things intrude in practice, however. For one, this is a team-based game, not a solo adventure Sora is continually backed up by his allies Donald Duck and Goofy, as well as a rotating cast of other supporting movie/show characters. For another, the camera can be stymied by the presence of walls and other obstacles, since there are no routines to remove those from view or turn them semi-transparent when they may block the camera. And for a third, some of these battlefields are more packed with enemies than you'd ever imagine, with crowds of smaller opponents and giant bosses that fill several screens.

Like the first but better.

Much of Dark Cloud 2 is spent crawling around randomly generated dungeons while searching for the exit key. Sounds familiar, doesn't it? It should if you played the first Dark Cloud because the dungeon crawling aspect of the sequel is almost identical to the previous game. It's so similar that you'll find yourself fighting many of the same enemies and picking up many of the same items in similarly constructed dungeons. Aside from the graphical overhaul and new items, there is very little to differentiate the dungeon aspect of Dark Cloud 2 with its predecessor. You still fight your way through dungeon after dungeon as you search for the key to the next level. If you liked this part of the first game, you'll definitely feel at home here. If you didn't like it then, well, things haven't changed much. The battling can still be a tad repetitious (though less so in the sequel), and it's easy to tire of the repeated dungeon graphics for each major dungeon theme, especially when it consists of ten or more levels.

Like Naruto: CONR

From the beginning Bleach feels nearly identical to something like Naruto: Clash of Ninja Revolution, as the general interface and front end is very similar overall. You've got a few main modes, including arcade, story, multiplayer, and a few other single-player bonus modes such as timed fights and survival. As you play you'll gain credits that can be used to unlock content; pretty straightforward.

Super Smash!

If you're a longtime Nintendo fan, you will be amazed by the presentation of the story sequences in Brawl's unnecessary, but nevertheless lengthy (eight-plus hours) single-player mode, known as the Subspace Emissary. Colorful full-motion animation sequences tell the story of a ridiculously epic battle between dozens of Mushroom Kingdom characters. It's clear from the opening cinematic that the studio has put a lot of time and thought into crafting the action-packed snippets, which successfully bridge the gap between the traditional platformer challenges comprising the single-player affair. The storyline itself seems almost randomly compiled a pieced together jigsaw puzzle of different factions coming together. Only after you advance halfway through are you likely to grasp the tale's underlying purpose, but at least it looks and sounds great along the way.

Truly Awesome Game.

It's here that you truly realize what a masterpiece Epic has created in Gears of War. Yes, it's the most gorgeous looking game on the Xbox 360, period. Yes, the sound design is worthy of awards. Yes, the game is fun as hell. But playing with a friend, as you bark flanking orders into your headset over Live, or across the room during a system-link game, or right next to you in a split-screen campaign, you realize that Epic has created the 360 game we all hoped for, and that Gears of War more than lives up to the impossible hype.

Best Star Wars Game

The Force Unleashed is built around giving players the ability to, as the name perfectly implies, unleash the Force. This is a version of the Force that really hasn't been seen anywhere before, with over-the-top uses of things like Force Push. When you go to push a stormtrooper away from you, he won't just fall over, he'll fly. You can Force Grip soldiers and toss them into oncoming TIE fighters, stab someone with a nicely tossed lightsaber that happens to be electrified for extra coolness, or use a good old bit of Force Repulse to shove a group of soldiers away from you and off the side of a suspended bridge (which will also result in the bridge buckling from the blast).

A Great Game!

Soulcalibur IV is a great game especially if you've been following and enjoying the series for the past few years. There are over 30 characters to try out (granted, some of them are clones of each other), several gorgeous stages to battle in and enough special moves to keep you memorizing commands for months. As you might expect, Soulcalibur IV also has a healthy number of modes and unlockables that will keep you thoroughly engaged, along with a new online mode that lets you challenge other Soulcalibur fanatics through the magical power of the Internet.

Best Game For N64

This is one of the best games for N64 but is the top best game. Nintendo did a very good job in making a game that includes characters from all their games to fight each other. The graphics kinda suck but the Gameplay is awesome. Storyline kinda doesn't make sense it's basically toys(which are the nintendo characters) come to life and fight, with the Master Hand as the leader and boss but somehow one character in the end gets strong enough to beat him. I love the multiplayer fighting to see who is best in surviving or killing. They could have put more/different characters in it would have been better.

Good

This is the only good game for the Dreamcast, since the Dreamcast never was a good system people got it for this game. For the Dreamcast the graphics are awesome. The Gameplay is like Tekken and Mortal Kombat combined. There's one thing though they made Nightmare way to beast he is such an animal that I can kill someone in 3 hits, but he is to slow. The characters I like are Hwang and Nightmare that's it. The Storyline was a bit iffy though, they could have done a better job of that especially the endings for the characters.

Next To Guitar Hero III

I liked this Guitar Hero because I love the band Aerosmith. All Aerosmith lovers will love this game. The graphics were awesome except Steven Tyler he looked a bit funny. The Gameplay the same as Guitar Hero III. The song choice was obvious most of Aerosmith songs some other bands. The characters were the same just changed a bit. The characters were Axel Steel, Judy Nails, Johnny Napalm, Izzy Sparks, Lars รmlaรผt, Xavier Stone, Midori, Casey Lynch, Elroy Buvis(Ps2 and Wii only), Lou, and Metalhead(PS2 and Wii only). There are 4 actual people who are playable Joe Perry, Tom Hamilton, Brad Whitford, and DMC. The same as Guitar Hero III there is a Co-Op Career mode.
